€80

Rigel - All in One Full Body Motion Capture plugin for Body, Fingers and Face for Unreal Engine 5

I want this!Pay in 3 installments

Rigel - All in One Full Body Motion Capture plugin for Body, Fingers and Face for Unreal Engine 5

€80

Rigel is an All-In-One Full Body Motion Capture plugin for body, fingers and face for Unreal Engine 5.2 and up.

Rigel uses Vive Trackers and controllers for full body tracking and can track up to 10 body parts, such as:

Head, Pelvis, Feet, Hands, Elbows and Knees.

Fingers tracking is supported by using Valve Knuckles.



Try out the demo!


Rigel Features:

  • Support for Unreal Engine 5.2 and up
  • Accurate Full Body Motion Capture by retargeting the user body proportions to the Mannequin
  • Support for Fingers Tracking
  • Support for Facial Tracking using Live Link Face
  • Realtime data smoothing for Full Body Tracking using predefined values
  • Realtime data smoothing for fingers tracking using predefined values
  • IKRigs template for Metahuman, Maya, HumanIK and Mixamo
  • Arms SoftIK
  • Physics based Self-Clipping avoidance
  • Upper Body procedural rotation based on elbows position
  • Clavicles procedural rotation based on arms rotation
  • Ball joints ( toes ) procedural rotation based on feet rotation
  • 3 pose calibration or 1 click calibration ( using stored calibration values )
  • Vive Controllers, Valve Knuckles and Vive Trackers for arms retargeting
  • Elbows tracking by Vive Trackers or procedurally driven by Pose Asset or Hands Rotation
  • Knees tracking by Vive Trackers or driven by feet rotation
  • Blueprint and Control Rig based code, allowing complete customization


Documentation: Rigel Documentation

Video Tutorials: Rigel Tutorials

I want this!Pay in 3 installmentsFirst installment of €26.68, followed by 2 monthly installments of €26.66
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Full Body Motion Capture plugin for Unreal Engine5

Size
492 MB
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